Saturday, 16 January 2016


Tawny is finished! Not that the work is over - I'm working through the usual drafts, editing and tweaking as I go. This time, instead of sentences from Tawny, I'm offering some from Greymalkin, the first in the series. Apologies, Jesse' first meeting with Greymalkin is a bit more than six sentences.

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A large grey cat had hopped up onto a reddish gravestone and sat there, peering intently at something in the long grass, its bushy tail curled around its toes. Jesse wondered briefly how an animal of that size could perch on a narrow slab of granite, and waited for it to jump or fall off. The cat did neither. Perhaps it sensed his gaze, because it turned its head and stared right back at him.

Jesse was not a devotee of felines--his pet of choice would be a large dog, a Golden Retriever, perhaps, or a Labrador--so he saluted the cat with a two-fingered V, and strolled back to the bench. By the time he sat again, the cat was on the wall. Its eyes, he noticed, were yellow as an owl's.

"Bugger off," he told it. The cat didn't even blink. What's your problem? the flat glare seemed to say.

Melusine's Cats #1 - Greymalkin

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The mutual attraction between Jesse and Will is a bonus for Melusine when her enemies close in and she needs to rebuild her war band—starting with Jesse, Will, and Greymalkin.

Jesse Adams is an ex-rugby player who's gone into seclusion to avoid the media following a guilty verdict in a court case. Jesse has come to live for a year in Greenlynn, where he is supposed to be writing his biography.

Will Blake is an out and proud policeman, respected and liked by the community he helps to protect from rural crime.

When the two men meet their attraction is instant, but they have no idea their love will draw them into a centuries' old conflict.

Melusine, a deity of rivers and seas,  long ago lost the Battle of the Betrayal and is imprisoned in a nexus centred on the source of the Lynn River. She can only travel in the flowing water of her river, and cannot set foot on her banks. Her cats are not so bound. Neither pets nor familiars, they move freely between the realities, her agents among the humans who live along the Lynn.

When Melusine's enemies come to the valley in search of revenge, Jesse and Will discover they have a part to play in the ancient feud. Do they commit to becoming part of a mythical triad, or leave the valley and forget they ever knew that magic exists?

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